GameTick is one of the features of ManagerSim that most differ from the "Football Manager" computer programmes that have been around since the 1980s.
Consequently, if you're new to ManagerSim, you'll probably find the concept a little odd. It's actually a very simple concept.
GameTick can loosely be translated as "update".
Each ManagerSim GameWorld "ticks" several times each day. The number of daily ticks is different in each game.
During each tick, matches will be played and all of the data in the game will be updated, including the date in that GameWorld. Yes, that's right. The date...
[ GAME DATES ]
ManagerSim is not played in real time, i.e. a day in real life does not equal a day in the game. The number of ticks per real life day varies from 1 to 6 and in demo world with 12 ticks. The number of ticks is set differently for each GameWorld... see below.
The date in your GameWorld changes because each time the game ticks, it will become either Tuesday, Thursday or Saturday in the game. This means that three ticks will equal one week in the game.
You'll find it useful to know that:
National cup matches are played on Tuesdays.
International cup matches are played on Thursdays.
Home division matches are played on Saturdays.
Q:WHAT HAPPENS DURING THE TICK, AND WHAT IN REAL TIME?
As manager, you have the chance to amend your team set-up, apply for jobs, bid on players and do many other actions, but, as explained, the effect of much of what you have done is not seen until after the GameTick.
There are however some reactions which may happen during 'real time'. These include:
* Interaction with other managers, especially human managers
* Reports from some staff members at your club
* Response from players you are negotiating with
[ TICKS IN DIFFERENT GAMEWORLDS ]
There are currently two GameWorlds in ManagerSim. The number in brackets after each name indicates how many ticks per day it has.
Pledger's World (4 times : 4, 10 AM and 4, 10 PM), Euro 2016 (2 x 28 ticks, 4:50 - 9:40 every 10 minutes)
The ticks are usually equally spaced through the 24 hours. Games with higher numbers of GameTicks move faster, which some managers find meets their needs. Others (perhaps those who cannot access a computer so often) will prefer GameWorlds with fewer ticks per day.
[ DURING THE TICK ]
Once the tick begins, it can take some time to complete, usually 1 min ( Euro 2016 gam world) or 10-15 mins ( Pledger's World ). This seems to be dependent on the complexity of the tick, so an 'end of season' tick will take a bit longer time, and GameWorlds with more clubs and more managers in them will have longer ticks than others. Ticks can take as little as 1 minute, or as long as a 15 minutes.
Sometimes, GameTicks can take days or weeks. Yes. Or even a year. Maybe a lifetime. This is because you forgot to change your team set-up before a big cup match, didn't improve your bid for the star striker you really, really needed, or did something else that's daft. I recommend looking at a watch. It will usually tell you that actually, it's not been that long.
More seriously, game worlds do occasionally suffer from technical problems and they seem most likely to occur whilst the tick is progressing. If it's not the end of the season and a tick has genuinely (i.e. you've looked at a watch) taken much longer than usual, it's worth checking the Forum that deals with Bugs (helpfully entitled "Bugs Forum") to see if there's a problem.
So, whilst waiting for a [GameTick] to complete, how about catching up with the interaction in the Forums? Keep up to date with planned improvements or changes in ManagerSim, or give your opinion on a topic.